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WoW: Forever players get fixes to spells and dungeons

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WoW: Forever players get fixes to spells and dungeons

A November 8 forum thread is titled ‘Dungeon Enemy XP Increased.’

In World of Warcraft: Forever, Mages could learn a spell Blizzard says should not exist, only to lose it after relogging. A November 8 forum thread is titled ‘Dungeon Enemy XP Increased’; Blizzard's November 6 hotfix post covers the class and dungeon fixes detailed below.

Blizzard fixed the bug that let Mages learn Research and lose it after relogging. After completing the relevant quest, they should have Study, and Research should not exist. The hotfix also addresses Arcane Blast's 18-second duration and an issue with the Quick and the Dead Legacy Talent.

World of Warcraft: Forever screenshot
Several small creatures stand on rocky ledges around a glowing blue pool inside a dark cave with hanging stalactites. Image: Blizzard Entertainment

The Cooldown Manager now displays crowd-control spell durations correctly when diminishing returns or mechanic-based reductions apply, giving players a more reliable read on how long those effects last.

Bloom now correctly heals its target.

Voidwalker's base health increased by about 40 at all levels. Soul Siphon also no longer incorrectly causes Wrack to increase its own damage.

Several other class entries correct tooltips, not combat behavior. Bear Form's tooltip showed an incorrect health increase; the ability worked correctly. Ravage's damage tooltip was corrected, but its damage did not change. Swiftmend's tooltip no longer says it consumes the effect, and Reckless Swings now mentions that it activates Gore Drinker.

Shank's tooltips now show Rank 1 and Rank 2. With Boot Knife talented, they also display the number of Combo Points granted.

Dungeon fixes address Zaetar's Spirit failing to spawn after Princess Theradras is defeated in Maraudon. Blizzard also fixed an issue that could make creatures in Blackmaw Hold and The Drowned City disengage incorrectly, along with The Drowned City's instance portal teleport.

Creature, loot, and spawn issues were addressed in Dun Morogh and Durotar. Riverglades also received fixes, as did Swamp of Sorrows and Teldrassil.

Searing Dagger now activates only from spells with a damaging component. Leatherworkers can use the Tanning Rack at 125 skill instead of 140, and its skill-up threshold was reduced by 15 points. Players who have reached 125 skill no longer need to wait for 140 to use it.

Blizzard fixed a bug that gave Shadowmelded Druids access to Ravage and Pounce.

For players weighing what actually changed in combat, the distinction matters: Voidwalker gained about 40 base health, while Bear Form and Ravage only received tooltip corrections.